About Saeed
Unity developer with +5 years of experience in writing 2D and 3D games, Knowledge of UI development, animations, materials, SDKs, and frameworks. knowledge of C#, Unity3D, integrated game physics, object-oriented programming, and writing clean code. knowledge of how to turn the prototype into a game, version control systems such as git, and how to use game assets in a project. A self-learner with the ability to design and build Android or iOS games who can be assisted as part of a team.
SKILLS
• Languages: Python, C#, JavaScript, CSS, HTML
• Technologies: Netcode for Gameobjects, Firebase, Playfab, Game analytics, Git, Github
• Tools: Unity3D, Visual Studio, MonoDevelop
• Other: Google Adsense, Google Analytics, Google AdWords, Google AdMob, SEO
EXPERIENCES
Game Developer Matita Entertainment Mar 2022 – Present Trabzon, Turkey
- Created and Worked on Basketball Challenge game (coming soon on Google play)
- Conducted and launched a Multiplayer game using Netcode for Gameobjects.
- Configured and implemented a lobby system for players to join the game.
- Coordinated the power bar slider for ball throw size.
- Enabled Rigidbody.isKinematic to pick up the ball by the player .
- Exploited Firebase for authentication, storage, hosting, and analysis in Unity3D.
- Improved the codes to run the game ran 5% smoother.
- In the implementation of buttons, panels and all user interfaces, they became more attractive by adding animation to this environment.
- Prepared app purchases in Unity3D with the use of Google Play Billing Library and Display ads to earn money.
Game Developer Matita Entertainment Aug 2022 – Feb 2023 Trabzon, Turkey
- Game design and development on Wrong Move game (coming soon on Google play)
- Developed and designed a 3D environment game in Unity3D and C#, Animated UI.
- Limited the player's free movement to the left and right.
- Added Startcourutine instead of Invoke for customization because Invoke doesn't allow the developer to customize the function.
- It uses the bloom effect to indicate the correct path, and by pressing the help button, the bloom effect is reactivated.
- Switch between cameras with the use of a Cinemachine virtual camera.
- Established with asset Universal Render Pipeline implementation to increase by 50% visual effects. Ready to conduct to Google Android Store.
Game Developer Matita Entertainment Jul 2022 – Jan 2023 Trabzon, Turkey
- Game design and development on The Cube Move (coming soon on Google play)
- Optimized Universal Render Pipeline to indicate which player has the ability to move 20% increased the beauty of the game.
- To improve the user interface, animation was added to the buttons, panels, UI, etc.
- Adapted the physics of objects to prevent unwanted movements.
- Tested the correctness of the puzzle using the OnCollisionEnter events.
- Stayed players in the game increased by 20% when using the time and location functions for the scoring system. The Google Android Store is now open for business
Game Developer Matita Entertainment Jun 2022 – Dec 2022 Trabzon, Turkey
- Game design and development on Mole game (coming soon on Google play)
- produced a 2D infinite runner with jump and roll mechanics in Unity3D and C# for Android.
- Created a sprite 2D sheet, which is a collection of sprites arranged in a grid, which causes the animation to show.
- Used the up and down swipe to control the player's jump and roll.
- Reduced game size by about 5% with asset, image, and script optimization. • Used swipes to control the player.
- The performance of AdMob reach and leveraging publisher controls, interstitial ads, and in-game rewards led to a 20% increase in revenue. Learn how to publish a game on the Google Play Store.
Game Developer Freelancer Jun 2018 – Sep 2019 Hamedan, Iran
- Generated a challenging 2D word game. Code was completed to increase game speed by about 5%.
- Find words from letters in 100 levels. Published the game in the Cafe Bazaar (the largest Iranian Android marketplace).
Game Developer Matita Entertainment May 2015 – Aug 2017 Hamedan, Iran
- Published the game in the largest Iranian android marketplace. (Cafe bazaar)
- Developed a third-person shooter game in 2D with 40 levels. Created comics for the game using the asset. Reduced the size of the game by 20% using overhauled images.
- More than 500 downloads
Personal Projects
- Cash register software is a small store fund for accounting and making invoices. Produced with JavaScript, HTML and CSS
- Matita Entertainment Designing and coding Matita entertainment site using Html, Css, Javascript, php, wordpress, etc
LANGUAGES
English (Intermediate)
Turkish (Basic)
Persian (Native)
EDUCATION
B.Sc. computer science , Azad University, Hamedan, Iran 2009 – 2013